The multiplayer is being done by DICE, and considering how amazing BC2 is, I was expecting even better quality. I ended up being pretty disappointed instead.
As mentioned before, it's kind of a mix of MW2/BC2. One prob there is that the game has to be different from MW2, or beat BC2, otherwise the userbase of those games will just stay where they are and not bother with the new MoH.
It's probably too early to judge the game now - hopefully it'll improve much more because overall, it feels abit poor. The gameplay isn't really unique. The setting definitely isn't either (modern setting with terrorists, creative!). The sound ranges from awesome to horrible - some weapons sound powerful and have a nice feel (love the M9), and some other stuff sounds much too disorted (the Bradley light tank especially). I find it a little weird that the sound of a gun changes abit when used it ironsights (they get a little more bassy, slightly muddy).
EA has already mentioned that they're attempting to compete with MW2 and this game makes it show. This could be what'll kill the game: If they move too much towards MW2's casual feel without surpassing it in terms of quality/content/features, there won't be much reason to buy it over MW2 and BC2's userbase (probably prefers slower tactical gameplay) also won't bother with it. If the game really does end up becoming a good mix of MW2/BC2 though, fans of both games might find themselves liking it.








