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Killiana1a said:
 

Can you seriously say that Metal Gear, Infamous, God of War, MAG, and Uncharted have had the same influence and sheer sales numbers as either the Halo or Gears of War brand?

I cannot think of a more influential series in the US during the 2000s than Halo. Likewise, Gears of War has been immensely popular and has a legacy of classic brands such as Mass Effect copying it's 3rd person duck and cover action style.

Yes, Uncharted, Metal Gear, and God of War may sell immensely, but what is their influence and legacy besides sequels? Do they have other game developers following their lead? Do they have millions of fans dressing up as Master Chief?

The cultural impact is just as important if not more important than the actual sales numbers. Why do you think Modern Warfare 2's sales numbers tanked after 3 months of being released? People realized it was an unpolished product pushed onto the market too early thusforth it may have sold well, but just as many people will remember the horrors of Modern Warfare 2's multiplayer as those who reveled in being a camper who padded their K/D ration via kill streaks and closet skulking.

Let me answer this.

Yes they do have game developers following their lead. You remember Dante's Inferno? And with Uncharted 2 winning most of the GOTY awards 2009 I doubt that no one will make a similar game. Metal Gear is not a Sony franchise, but well... Splinter Cell perhaps, but you can't really compare them, so forget about that.

And you have totally ignored Gran Turismo's influence in Europe, it's bigger than Halo here.



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