jarrod said:
Solid_Snake4RD said:
jarrod said:
Solid_Snake4RD said:
jarrod said:
huaxiong90 said:
jarrod said:
iWarMachine said:

damn...this is the most derailed thread ever! and LOL at the guy saying that exclusives doesn't matter... dude, the exclusive games are what makes you choose between consoles...yeah, sure you can play bayonetta in the 360 instead of god of war 3...but in the ps3, i can play both, and with the 360 i can't.

Well, in that case you'll also be playing a gimped Bayo. :/

Not all multiplatform releases are created equal, literally, and this is something that at least historically has tended to favor 360.  Of course there are also cases where the PS3 rev comes out ahead (Burnout Paradise, FFXIII) but those tend to be exceptions for the most part. 

Does a few minor graphical differences really matter? lol.

People say RDR on PS3 is gimped. When I played both versions, the ONLY differences I noticed are a loss of shadows in the intro scene for the PS3 version, and more foliage in the Xbox 360 version. But at the end of the day, both versions are flawed.

Bayo PS3 is more than just graphical differences, it's actually performance based (the engine chugs) and it impacts gameplay.  Sometimes the differences are small, or purely visual, but that's not the case for Bayonetta.

talking about BAYONETTA,you should also take into advice that the devs didn't do a good job porting so don't blame PS3

Well, the developers of Bayonetta didn't port the game at all.  Sega handled it, Platinum only worked on the 360 version.

whover did it,they did a bad job like most others,why blame PS3 for it?

I'm not blaming PS3 for it, and I'm bit unsure where you've gotten the idea that I have?  I'm just commenting on the state of the actual libraries of both, not getting into any reasons behind that.

yout comment above saying BAYONETTA faults were much more on PS3,it sounded like you were blaming.

anyways i apologize if i misunderstood you