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Sony - MGS Peace Walker... - View Post

I don't want to be the one who comes in here and pisses on the camp fire but........as the game progresses, it's feeling less and less like Metal Gear to me.  I'm sending guys off on missions, worrying about guys in the infirmary, developing weapons, improving the base, and capturing enemy soldiers.  It just doesn't feel "Metal Geary" to me.  And the bosses that I've faced so far have been nothing but groups of soldiers, heavly armored machines, or groups of soldiers working along side heavily armored machines.  Nothing/no one like Psycho Mantis, the End, Vamp, or any of the MGS bosses that made me think "Holy shit, this is awesome".  Each boss fight has boiled down to:  Take out the enemy soldiers or keep calling in supplies while I shoot the boss to death with my machine gun/rocket launcher.

I'm sure the game will pick up as I play more (just finished taking out yet another mech and obtaining it's Metal Gear guts) but the side characters, the story, and the bosses just aren't doing it for me.  It's the best portable Metal Gear on the market and like any good portable game, it's playable in bite sized portions and it offers a LOT of content but it's missing some of that trademark MGS charm.