Gnizmo said:
And they fucked up because anyone in their first year of engineering school should know better than to create a device with no set purpose. To make that mistake is, quite frankly, inexcusable from a hardware design perspective. Someone can always succeed despite handicaps, but those should never have been there. When you realize their intention was never to make money on the hardware, but the software side the whole situation just becomes comical. Don't worry about how easy it is to develop software for a device meant to make the majority of its money off of software. Who though that was a good idea? |
This strategy seemed to work for the ps2. The games get better for the system over time. That's just the way it is.







