RageBot said:
I don't attack Bioware, I attack a single aspect of their games, that i've played, which is: There's a beginning, then, there's a part were you can choose four/three different planets/town districts to go to, and the order doesn't matter, and then - TWIST! and then you go to the final dungeon/two. However, I do realize that this is just how it is with WRPGs, when you need to make a lot of quality optional side-content, it takes away from the quality of the main storyline. (Don't get me wrong though, I still think that SE sucks :P ) |
For the sake of you, me, and the topic, I'm going to bow out of this line of converation.







