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Khuutra said:
Xxain said:

“That is a challenge of globalization, which is a different problem from revenue models. We have to appeal to customers with different preferences. Sega did not succeed. Konami did not succeed. Namco Bandai did not succeed,” Wada told VentureBeat during an interview at E3. “Western publishers have not succeeded in selling in Japan. Nobody has succeeded at globalization. But it hasn’t succeeded because it was always based on Japanese direction. It was Japanese people who commissioned the Western developers to make games.

I want to get engaged in a thoughtful conversation concerning certain cultural biases for both consumers and producers which may prevent widespread globalization of art, but

I

just

can't

See around this giant elephant in the middle of the room


the ignore it