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iclim4 said:
its not like its a complicated process.
RGB in ps3 is limited in the display settings by default.
GT knows that simply setting the option to full could result in a much better picture.

If you are gonna compare 2 versions of the same game atleast optimize your machines, Optimizing one machine and not the other would be bias, would it not?
remember we are comparing the builds of the game not the setting of the machine.

for one thing use HDMI cables. (not all xbox360's have HDMI ports)
Another, use the same HDTV

They dont change the settings of the game, they are changing the settings in the ps3. Ubisoft tried hard to make ps3's Assasins creed look up to par against the Xbox360 version, and GT denied that hardwork and declared the Xbox360 version the winner because they didnt turn on a simple feature.

now i ask you, is that a fair comparison?

And thats exactly what you are asking them to do here. Both the 360 and the PS3 are set to default settings when capturing the video.

Also, they don't use an HDTV but a capture card for these videos.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"