aragod said:
tallgnome said:
aragod said:
zarx said:
hmm I wonder how much money valve has made from this sale, I mean with the amount of stuff being sold they must be making millions. I have heard of people spending $200 at the half way point and a lot of them don't even plan to download even half of the stuff because they got packs with like 10 games and only a few that they are interested in playing etc so a lot of it is basically pure profit.
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Can't talk about those discounted sales in general, but Valve reported that the steam platform has 150% growth in the last year. I think that they are "pure profit" with minimal maintenance.
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Well if microsoft(360) charges 30% royalties for their digital games. What if valve only does 10-20% royalties. Thus this convinces the developers to lower the prices since they get higher profit percentage wise for digital copies.
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Yeah, Pachter was saying something similar in his last "Pach-attack".
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Valve charges 40% royalties. It's a 60/40 split for Developer/Valve. Microsoft also charges 40% on Xbox Live.
But Valve gives much more to developers than Microsoft. Microsoft charges even more royalties for advertisement and XBL deals, which could end up Microsoft charge 70% royalties.
Also, Valve doesn't stop developers from releasing free updates, while Microsoft forces developers to sell them.