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Slimebeast said:
selnor said:
Smidlee said:
kiefer23 said:
Smidlee said:

 One of the thing I don't like about console racing games is they are clearly design for a controller while steering wheel support is often an after thought. Kinect as a steering wheel is a huge step backward since there is no forcefeed back, no resistance to pedals ... what am I thinking no pedals at all and I thought DFGT pedals sucked. I have a feeling the next Forza will be  design around Kinect with wheel support again  as an after thought especially FFB.

 Also moving around to room to see your car is  lame. It's like wow "I can get up and change channel on my HDTV instead of  using the remote". Head tracking on the pc is better than Kinect since i can look around the car with just little head movement vs moving around the room.

Fantec Porsche 911 Turbo S Racing Wheel says hi.

It was made for Forza 3 and had everything you listed plus clutch support.

 

 360 wheel says hi too yet even Forza 3 (as well as all 360 racing games) steering wheel is an after thought.(there is athe case where  controls are mapped to the right analog stick which wheels don't have.) When  the 911 Turbo S  first came out some thought the wheel's FFB was weak until they learn it was Forza 3 not the wheel. GT3 RS v2 is Fanatec best wheel  I would still get this instead even though it's not for 360. 

 A good wheel still needs good software to take advantage of the wheel.

Actually the FFB isnt considered weak. The rumble is. But Turn 10 got it right. It's just many no real racers understand.

The complete experience for Forza 3 is FFb wheel plus Buttkicker. When driving a real car there isnt alot of rumble through the wheel. Alot of games excessively put rumble through the wheel. Note that rumble is completely different from tension on the wheel whilst turning against forces of nature.

Things like being hit in the rear, the side, over a rumble strip etc, the tension of the wheel being forced left or right is great. But the rumble was designed to come through the entire chair moreso than the wheel. In other words a far more realistic experience.

I'm lost. What are you guys talking about? What type of controls and mechanisms? And whats a Buttkicker?

A buttkicker sits under the seat, and rumbles the hell out of your seat. Not like the silly rumble seats. This will flick and jolt in time to going over a curb for example. Fantastic effect. Something which has to be programmed into the game to work like FM3. 

Like I said the true experience is 3 screens, Buttkicker and Porche wheel. It's phenominal.

Nothing else like it, other than Turn 10's hydrolic system which is around $10,000