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milkyjoe said:

[...]

This might be worth a look...

http://www.holografika.com/


Very interesting, but holographic TRUE 3D is a completely different tech, largely incompatible with stereoscopic 3D, because it needs to be given full infos of the 3D scenes, not just two 2D projections of it per each frame like stereoscopy, so, while from the full 3D infos you need for true 3D you'll always be able to extract two 2D frames, if needed to send a back-compatible signal from new contents producing or playing devices to older displays, it's also obvious that once true 3D becomes affordable, stereoscopy is dead. True 3D broadcasting will require an awfully large bandwidth, though... Thinking about this, actually gaming could use holography sooner than anything else, as it generates 2D or 3D scenes from 3D descriptions much simpler and smaller than real world, even in the most graphically intensive  games, so only the short link between graphics card and display will require a significantly larger bandwidth than now, while playing and/or broadcasting holographic movies of real world scenes would require storing and retrieving and/or broadcasting of a far larger amount of data.



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