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Torillian said:

I don't agree about it being the best for motion sensors in general, but it is the most interesting thing coming to Move.  One big issue I could have with it is if you have to find the right angle and then hold the controller in that position while the character walks around it could be quite tiresome.  I'm hoping you can search out the right angle and then press a button to lock the level at that angle.


May ask what other game that's coming out for motion controls that's better than than this? in your opinion of course

 

and about holding the Move controller, you have to hold it until you get it right (it's part of the game) not like it will take you hours nor it will ask you to hold still for more than 10 seconds for the character to move either....that's just being lazy no offense



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