makingmusic476 said:
Why would cross game voice chat require servers? A person's profile information most certainly would, but you'd think connecting to another player to chat would be purely P2P. |
Because its the most practical, best and easiest way to implement the technology. Rather than establish connections to between one to seven individual people they establish a single connection to a server which handles all of the routing. It lowers the overhead on the client side and ensures a more consistant experience.
Tease.







