By using this site, you agree to our Privacy Policy and our Terms of Use. Close
makingmusic476 said:
Squilliam said:


Cross game chat falls under the network feature rather than OS feature category. That makes it more a likely PSN feature than regular PSN feature. It requires servers to run the service, just as it does on Xbox Live and the precedent has already been set with Hulu . Furthermore since the PS3 already does the basic OS features more than adequately its likely most new and exciting features will be network related so therefore its quite likely they will also be PSN only.

Why would cross game voice chat require servers?  A person's profile information most certainly would, but you'd think connecting to another player to chat would be purely P2P.

Because its the most practical, best and easiest way to implement the technology. Rather than establish connections to between one to seven individual people they establish a single connection to a server which handles all of the routing. It lowers the overhead on the client side and ensures a more consistant experience.



Tease.