HappySqurriel said:
Hynad said:
snfr said:
Squilliam said:
3D glasses won't move beyond the enthusiast set. At least Nintendo has the opportunity to push 3D into the mainstream which is the important point. People don't like wearing glasses, and they don't understand them. I remember seeing a Panasonic 3D demonstration in a mall a week ago and people were walking away and complaining because the glasses had been turned off. Noone understood that they needed to press the button on the left underside of the glasses.
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Yep, I agree with that. Nintendo are the ones to push new technology into the mainstream, Sony is simply not able to do that (and they actually never really were able to do that).
Anyway, it will be nice to see what the people will think when there are the first 3D TVs which don't require glasses.
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Yeah, Sony were never able to do that. Not even with the 3.5" Floppy Discs, Compact-Discs, SPDIF, and Blu-Ray...
Seriously. That's bad faith and ignorance if I ever saw any.
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3.5 inch floppy discs were an IBM product, Sony introduced their own proprietary format that was short lived.
Sony and Phillips co-operated to produce the CD; and at the time Phillips would have been the larger of the two companies that was the major force behind it. Sony also introduced their own proprietary format, the Mini Disc, which lived a long life in obscurity.
Sony and Phillips followed up the CD with the SACD, which was a higher resolution audio format that was short lived.
SPDIF is a connector format and I doubt 95% of people you asked on the street would know what SPDIF was.
DVD was a format that was pushed by a wide consortium, Sony introduced their own proprietary format (UMD) that was short lived.
Blu-Ray is pushed by a wide consortium (not as wide as DVD) and can not be said to be popular with the masses yet.
I'm not trying to bash Sony here, but they have an amazing track record of introducing formats which are unsuccessful.
With that said, the glasses free technology that the 3DS is based on is (probably) the technology that people will eventually choose to buy into; but the technology (probably) will require 5 to 10 years of development before it is well suited to usage in the living room. What this means is that 3D in the living room will depend on glasses for quite some time; and I suspect will remain a niche product for quite some time
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