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Squilliam said:
makingmusic476 said:
Squilliam said:

I guess I was right. So now:

  • Cross game chat? PSN
  • Clan support? PSN
  • PSN party support? PSN
  • Hulu? PSN
  • Anything new and exciting? PSN
  • New Home areas? Maybe PSN

????

It looks like its going to PSN all the way. If anyone doesn't like this, they had better vote with their wallet and not get PSN . Otherwise Sony is just going to roll out every single improvement to PSN onto the PSN subscription.



As likely as it's looking, cross game voice chat has yet to be confirmed for PS Plus. 

Given that it was removed last minute from the initial PS Plus package, I get the feeling Sony is gauging early PS Plus demand before deciding whether they need to make a basic OS feature like that PS Plus exclusive to increase demand, or whether they can make it free for all (as it should be) while still getting a decent subscriber base for the new service.

Also, new features are still being provided for non-Plus members, like the recent video editing/uploading software and the new photo gallery.

As it stands now, all new OS features announced since PS Plus was announced (sans auto downloads) have been added free for all (as they cost nothing to support once implemented on a firmware level), while all content and services (Hulu, PS Store discounts, the inevitable cloud storage, etc.) have been added under PS Plus (as they *do* cost money to maintain and support).

The idea that anything "new and exciting" is going to be charged for is incorrect based on what we've seen so far.


Cross game chat falls under the network feature rather than OS feature category. That makes it more a likely PSN feature than regular PSN feature. It requires servers to run the service, just as it does on Xbox Live and the precedent has already been set with Hulu . Furthermore since the PS3 already does the basic OS features more than adequately its likely most new and exciting features will be network related so therefore its quite likely they will also be PSN only.

Why would cross game voice chat require servers?  A person's profile information most certainly would, but you'd think connecting to another player to chat would be purely P2P.