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JaggedSac said:
aragod said:
JaggedSac said:


What Milo promised was deeper immersion in games due to the ability to interact with the game via a natural user interface, ie the body, voice, and face.  From what I have read about Kinectimals, it utilizes all of these concepts.

Yes, so does the ballon game where you knock down the bricks... waggle your body, do headbutt and call BALL for a new ball. Groundbreaking concepts.

Advanced AI that interacts with you and should represent a real human doesn't equal Nintendog. Nintendog's have all the features that were shown for Kinectimals, and more. That's no way near to what was promised in that fake Milo demo.

The concepts in Milo were actually quite simple.  You guys were reading far to into it.  Pete has stated on many occasions that he wasn't creating the most advanced AI ever created.  He was creating something that seemed like the most advanced AI ever created, using tricks.  The animals in Kinectimals will recognize your face, voice, and will interact with you via your body.  These are all things that the Milo tech demonstrated.  The only difference here is the idea of having a conversation.

And I am unfamiliar with Nintendogs, what features are you saying are not here


that couldn't possibly be what everyone is upset about though. It's not like it was the part of the tech that separated stonge-age man from the modern physicist. I think, more likely, people are impressed by it knowing where your hands are and if you are on screen or not. Nobody wants to have a conversation with a game.