| IllegalPaladin said: I was being a little sarcastic as the ':P' was implied. Obviously it's based on my view of the game which not everybody is goign to share. In fact, I recall making a thread discussing in length about my view of the game. Far Cry 2's best features were it's graphics and environments, yes. However, other than that I felt like there was nothing to keep me interested. Sort of like the first Far Cry ironically. The story and characters were boring which made the traveling you had to do for every mission hardly worthwhile. I'd say that most of my time was spent traveling and fighting through guardposts that respawned practically 5 minutes after you clear them out than I did actually completing missions to progress the story. |
I agree with many of the post that you've stated, the environment had nothing interesting to explore. Sure the player could try to find all of the the Jackal tapes (Which are very interesting to listen to), but they're all scattered randomly, leaving no clues to the player. The story isn't badly written, it's just poorly told and presented. The only interesting character was the Jackal, everyone else were one dimensional.
The game certainly had potential to be great, while some ideas were well executed, others were not. I think it's mostly due to the limitations of the consoles that set it backward, not to be a PC elitist, but a game like Far Cry 2 was too ambitious to be made for consoles.







