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selnor said:
lestatdark said:

The track number really is worrying, but even on the official US GT site, it lists them as 20 locations. If it's 70 tracks variations of the different 20 locations, it will depend if that includes also reverse, different era variations and such. In this aspects, it looks to be pretty similar to what they've done in past GTs.

At this moment, i'm just really waiting for Gamescon in August before drawing any final opinions about GT5, since itt seems that PD withheld quite some amount of information. Probably just waiting to get everything fine tuned to the final version of the game, since in E3 it was just a demo build.

Yeah same. If it offers me more than just more cars and better graphics I will seriously consider PS3 this year. As a racing fan I have to. :)

But if it's basically the same game with more cars and the odd night race and possible wet race it's not enough. Everyone pretty much expects Forza 4 12-18 months after this October. And I'm only 30% through Forza 3 after 85 hours. Sometimes I get lost for 2 hours just tinkering with my decals or tuning setups in FM3. It's almost to big in content outside of amount of cars.

People sometimes forget just how much content Forza 3 has. It's not just about amount of cars. The sheer number of tracks and events makes Forza 3 a really good purchase. But the skill of making the most of your cars ability online is also for the hardcore. The tuning options are the most Ive seen on any console racer. And they affect the car just right to.

I know Forza 4 will come, and likely with night and wet to combat GT5. So GT5 may have just simply come to late for people like me. I have been playing Forza all generation. Forza 2 for the first 3 years and now Forza 3. Forza 4 will likely take mw to Forza 5 in the new generation. 

Sadly it looks as though GT4 will be my last bought GT copy I Purchase. Turn 10 release more frequent with significant upgrades. Whereas Polyphony seem to have gone with release less frequent and put in everything up to that point that they and other games have had. I prefer the former. As you end up with cutting edge more often.


Well, I wouldn't know about lack of content in GT games, especially since GT4 was massive. It took me almost 1000 hours in 3 years of gameplay to get the 100%. I just don't see GT5 having less content than this. 

Weather has been confirmed by one of the head administrators of SCEE, though I would love for PD to confirm it too, same as a livery editor, not just for performance livery, but also the rest of the car. If the track editor is also confirmed, we could see more options than ever, in a console racing sim. 

Forza 3 has an amazing amount of content, that's for sure, but I wouldn't count out GT5 out yet. If PD are playing their cards right, we've just seen the tip of the iceberg of what GT5 will have/do.



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