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http://www.pcgamer.com/2010/06/16/kane-lynch-2-ditches-gfwl-and-its-good/

"I’m enjoying watching Square Enix hammer another nail into the Games for Windows Live coffin. A week ago, Bethesda announced that Fallout: New Vegas would drop Live integration in favor of Steam for all its achievement and DLC needs. Today, while getting my hands on the surprisingly promising crime shooter Kane & Lynch 2: Dog Days, it came out that the cops and robbers sequel would also drop Microsoft’s reviled copy protection and match-making system.

One of K&L2’s best-looking features is a revamped version of the first game’s Fragile Alliance multiplayer mode, in which you and your team cooperatively rob a bank, then (optionally) turn on one another during your escape to take the loot for yourself. The mode was the best part of K&L 1, but it was nearly impossible to play online due to GFWL’s crappiness. I asked IO Interactive game director Kim Krogh if I’d have the same experience this time around.

“No, for that reason. We’re using Steamworks,” he said. Awesome. Music to my ears. Steamworks is Valve’s free set of tools for integrating multiplayer and copy protection via Steam – it’s a lot more reliable, and a lot less intrusive."

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We'll see if it turns out to be a decent game or not considering the last one. Still, with Fallout: New Vegas dropping GFWL for Steamworks recently, will this be a continuing trend? Microsoft has claimed that they'll be trying to make a PC gaming push, but it seems like they'd need to make some big changes and start cranking out more games on PC as well as fixing the problems with GFWL.