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I'm glad more people are getting into the idea of Motion Gesture controls. I really am, but why is Sorcery convincing Motion controls for people... when Sorcery Motion controls had already been done. Just to point out a few things.

1. Drinking a liquid as a gesture . Done Smooth Moves Wii launch game.

2. Pointer based spell selection? Harry Potter on the Wii used only Magical like gestures to cast spells. You didn't need to use a pointer to select spells. Though I'm glad that the Move has a descent pointer. I was certainly concerned that PS3 Move users were going to get gipped on that.

I'm not saying go buy a Wii for the experience, but I'm wondering how when a game that looked rather weak in the area of Motion control gaming.  Didn't sell you on the idea of Motion then, but is selling you on the idea of Motion now. The only answer I can think of is that it's done by Sony on a Sony console and never had anything to do with being against Motion control at all. it was more a stance of being Anti Nintendo just for the sake of being anti Nintendo.

Though what I will say. Is that Sorcery did look better as a platforming game than Harry Potter as a game at all. From a Motion input method. It's very weak based on the conference.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.