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@ Dodece

I can understand that the virtual goods revenue equates to a fractional proportion through third-party services and content.  I guess I just thought that with all the other subscription revenue and avatar clothing, that more of this amount would be reflected in their net profits, which surely doesn't have costs that directly negate this success.   

I'm not sure that I see the connection between the robotics software and the EDD division either? Surely they wouldn't be funneling money out of the least lucrative section of the business. Especially amidst talks of investors speaking out to return to higher margin businesses.

Anyway, I'm not going to pretend like I know anything about business or marketing - I just see big numbers thrown around from time to time and then read stories about how investors and journalists are crying for Microsoft to cease and desist the EDD, so I'd like to know which product/research is undoing all this success.