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superchunk said:
Icyedge said:
superchunk said:

Basically if he compared the Move's sport games to that of WiiSportsResort, it would be an entirely diffferent article with the two probably being essentially the same. Then it just become preference to visual layout.



If you take ping pong as example, theres a massive difference between the move ping pong VS wii motion plus ping pong. Motion plus still feature avatar moving on track to where the ball is, you decide the force and angle of the racket but not the position in 3D space. In move, the avatar is "you", your arm and racket position is reflected 1:1 in the game 3 D space. You can watch videos on youtube, with an openmind you should see the difference.

Nintendo's forced limits on mobility for pingpong do not negate the fact that they operate essentially the same.

Bet no one will ever tell a difference between the two in Tiger Woods golf game as an example or the controls a future COD game that's enhanced for both, etc. You know, games people actually want to play. .... fuckin ping pong for christs sake... btw, I did say 'essentially'... one mini game out of the rest fits in that realm.

Actually ping pong is an example of many games. Obviously, its not always Nintendo limiting the control to make the game more accessible. But, I agree that if a game have moderate speed and small movement, Wiimotionplus is 1 : 1.

I simply wanted to point you that theres a difference between Move and Wiimotionplus. Ping pong style game was a very good example because it features fast and large movement, like tennis or bowling, but is already watchable on Move and Wii. Im pretty sure that we will see more game featuring those type of movements on Move because it works better with it, ping pong or gladiator being good examples.