selnor said:
Have you ever braked late in FM3 with all assists off? Or tried to brake in a corner. Off the track is where you will end up. In fact when FM3 released, on these very forums there was a thread dedicated to helping people with FM3. People were complaining it was to hard to take corners because the car went straight on. Here is where Turn 10 got their data from for Aerodynamic airflow: None other than The best racing simulator in the world. Mclarens F1 simulator provided alot of data and help. "Turn-10 Studios is pulling out all the stops to make sure Forza 3 isn't just another racing sim, but the racing sim. And it's doing that by sneaking a peek at data yanked from the simulator Lewis Hamilton uses for practice." "Their simulator was an influence on the game," director Dan Greenwalt told OXM. "We were swapping notes on how they do the complex fluid dynamics for their aerodynamics as well as how they generally simulate tyres, offroad surfaces and what have you." http://forums.forzamotorsport.net/forums/thread/2616022.aspx |
I have . One time my car was starting to oversteer so I hit the brakes very hard which cause the car to suddenly stop oversteering and skid straight. Anti-lock brakes?! FM3 is a good racing sim yet it has it's short coming as well especially when it comes to braking. It's obvious Turn 10 cut corners whhen it came to FM3 physics.