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leo-j said:

Cough..

iphone 4 received 600,000 pre orders in the first day.. and there were well over a million people trying to pre order it that same day, but it was so much that there servers broke...

 

apple already holds 20% of the gaming market handheld wise and they aren't even trying..

Now do you meean installbase, revenue, or some other metric? Is it game-specific revenune? How do you determine which i[Brand] holders are part of the "gaming market" versus not?