MaxwellGT2000 said:
Perfect example is this, The Conduit has a better engine that allows them to do effects you don't typically see in Wii titles, but that story just wasn't put together as well as Call of Duty 4, the levels while built from the ground up for Wii lacked imagination and style, while CoD4 had big scale, it was fun, and when you're into the action you don't think about little nitpicking things, it was just designed very well. Then Call of Duty 4 had all the maps, all the modes, an online experience that was hacker free, etc and it turned out to be a better game in every way, the graphics were pleasing cause they had style, the controls were just as customizable, it had better online, and the gameplay was just as solid as it was on 360 or PC. |
You have a point, no I haven't played it, I had played COD3 on wii...and that was bad really. since I've heard not very reactions from friends about reflex I haven't bothered to try it myself, I've just seen some videos.... Yes the work you put in title is what count the most but Istill think that on equal "work-quality" you can make better games starting form the ground-up than porting titles from much-different platforms, maybe I just don't see the cod series much fitting with the wii "philosophy" of simple and fun....or I just find difficult to belive that the wii can give you the same illusion of realism as on PC, but if you say that the experience is a solid on PC I belive it.
PS.If somehow this comments gives you the idea to be wii-biased it's wrong, it's just a particular feeling I have with this game, wii is my favourite console of this generation.