selnor said:
And to be honest 1 or 2 F1 cars will not stop 'anyone' buying F1 2010 if they love F1. By the latest report by InsideSimRacing F1 2010's F1 handling and racing model will be ahead anyone over GT5 F1 models. F1 2010 is including full tyre deformation ( which includes the rubber shredding causing marbles on the tyres and track ). flatspots from locking up under braking affecting the vibrations through the force feedback etc. The only place on consoles to race an F1 car this year realistically is F1 2010. |
How can anyone compare the handling and the physics of the GT5 F1 models when no one has handled them/seen them beyond what was shown in GT5P (which has an outdated physics and handling model) and GTPSP?
I'm not discrediting F1 2010, as I'm buying it as well, but you're grasping at straws whenever you can to bring down GT. I find it kinda odd, since you're supposed to be a major simulator fan.
Of course a full F1 simulator will be better at handling F1 models than a simulator that's handling a vast ranges of automobiles, ranging from Go Karts to F1. The last simulator that has done that was Toca Race Driver 3 and it did it somewhat right (the PC version). Full Tire deformation isn't anything new to F1 simulation. Gran Prix 2 and Gran Prix Legends had that kind of deformation in the 90s.
And as for your first phrase it makes no sense whatsoever. Data Transfer from GTPSP to GT5 is a reality (it was already done before with GT3 Concept 2001 and GT4) and GTPSP has the Ferrari F1 F2007 car in it. That's a fact, and the fact is that GT5 will have the Ferrari F1 F2007 as well.
@Vetteman94
I don't quite know if it's available from GT5P to GT5, but PD did hint at it when GT5P was released. I just know about GTPSP because GTPSP has a Data Transfer to GT5 option in the game menu.
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