By using this site, you agree to our Privacy Policy and our Terms of Use. Close
selnor said:
Vetteman94 said:
lestatdark said:
selnor said:
Hyruken said:
Hus said:

So i have skimmed many posts and looks like ignorance towards GT is as strong as ever on here.  Prologue is nearing 5 million, and some are predicting that for the full GT release... haha hahah hahahahahhahaha.

Lets just think.  Yamagichi has managed to partner GT5 up with these little known brands.

WRC
Nascar
Redbull F1
Top Gear



The problem with Prologue is that it was never a full price title and was included with most consoles for a large period of time. Mine came with it.

If ODST was released at £17.99 like Prologue then ODST's sales would be a lot higher.

The question is how many of those people will pay the £39.99 for the full game?

We will see.

 

Mr Hus.

GT5 will contain 'NO' F1 cars. Redbull cannot choose whether to allow Sony to have their car. The decision for any F1 car to appear in anything other than broadcast is Bernie Ecclestones decision. Not Redbull. 

As you're aware, F1 cars have already appeared on a Gran Turismo title.

GT5p had the Ferrari F2007 car, just as Gran Turismo PSP had it as well. 

And since GT5 and GT PSP will have direct data transfer for the garage cars, you can transfer the Ferrari F1 F2007 car to GT5. 

Even if no other F1 cars are added to GT5, GT5 will always have at least one F1 car.

Also, here's a link to the official RBR site: http://www.redbull.com/cs/Satellite/en_INT/Article/Gran-Turismo-5---Fuelled-By-Red-Bull-Racing-021242863182148

Take particular attention to this paragraph, which doesn't confirm a RBR F1 car in GT5, true, but it hints heavily to it: "For months the F1 team has been working with Polyphony, the company behind the game after Red Bull was asked to become part of the latest chapter: GT5 – The Real Driving Simulator."

Arent you supposed to be able to do the same as with GT5P as well?   Which also has the Ferrari F1 car in it.


Make no mistake. It will be up to Codemasters and Bernie together whether or not Polyphony will have the F1 2007 Ferrari in GT5. The only way I see it is if Codemasters see it as no conflict to there own game. 

And to be honest 1 or 2 F1 cars will not stop 'anyone' buying F1 2010 if they love F1. By the latest report by InsideSimRacing F1 2010's F1 handling and racing model will be ahead anyone over GT5 F1 models. 

F1 2010 is including full tyre deformation ( which includes the rubber shredding causing marbles on the tyres and track ). flatspots from locking up under braking affecting the vibrations through the force feedback etc. 

The only place on consoles to race an F1 car this year realistically is F1 2010.


How can anyone compare the handling and the physics of the GT5 F1 models when no one has handled them/seen them beyond what was shown in GT5P (which has an outdated physics and handling model) and GTPSP?

I'm not discrediting F1 2010, as I'm buying it as well, but you're grasping at straws whenever you can to bring down GT. I find it kinda odd, since you're supposed to be a major simulator fan. 

Of course a full F1 simulator will be better at handling F1 models than a simulator that's handling a vast ranges of automobiles, ranging from Go Karts to F1. The last simulator that has done that was Toca Race Driver 3 and it did it somewhat right (the PC version). Full Tire deformation isn't anything new to F1 simulation. Gran Prix 2 and Gran Prix Legends had that kind of deformation in the 90s.

And as for your first phrase it makes no sense whatsoever. Data Transfer from GTPSP to GT5 is a reality (it was already done before with GT3 Concept 2001 and GT4) and GTPSP has the Ferrari F1 F2007 car in it. That's a fact, and the fact is that GT5 will have the Ferrari F1 F2007 as well. 

@Vetteman94

I don't quite know if it's available from GT5P to GT5, but PD did hint at it when GT5P was released. I just know about GTPSP because GTPSP has a Data Transfer to GT5 option in the game menu.




Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"