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Solid_Snake4RD said:

its how the KINECT detects your skeleton

and what it about the poster having no scredibility with under 10,000 posts?


What does this have to do with anything?

I don't trust anything posters with less then that say. Unless I talk to them often.

Homeroids said:

@slowmo

 

Quotting from the twitter article in regards to wrist movements.

 

"And while designers admit that, unlike Wii MotionPlus bowling, the game can't track spin based upon a twist of my wrist—instead you exaggerate the motion within the entire scope of your swing—the flexibility keeps me immersed. I granny-roll the ball between my legs. I throw the ball, side-arm style, down the lane. I'm a horrible bowler but Kinect doesn't mind.

Here's my take - if the game is fun to play, I wouldn't give a rats about the subtle wrist movement limitation. All I am saying, just don't expect Kinect to do magic. Like any tech, it has limitations. As I was trying to point out earlier, and not invoke a protectionist reaction, is that to do true 3D space tracking, you probably need more than a front position parralax tracking camera system. You would need a body suit OR additionally placed sensors. The promo released by MS last year is idealistic. That is where my skepticism is at. My skepticism has nothing to do on whether Kinect Sports will be a vastly enjoyable game. Kinect will achieve it's purpose with this game - a highly enjoyable, immersive game aimed at an untapped casual market. And for that reason, you have to give credit where credit is due.

He says "...the game can't track..."  He doesn't state the limitations of Kinect in anyway

Joelcool7 said:

Man Kinect is sounding less and less apatising the more I hear about it. I'm definatly not pre-ordering Kinect I'll wait until I get some hands on time with it to see for myself. Then again no sitting, no wrist movements, geez those were the biggest points of the Natal demo's showed at last E3.

A lady sitting on her couch selecting a movie with the flick of her wrist, or browsing through the menu with her hand movements. How about the girl sitting on the couch playing a racing game. The coolest parts of the tech demo's aren't working.

I even read on Kotaku that the voice commands in games like Kinectimals are horrible. Nothing promised seems to be working.

So because one game can't track wrist motions you aren't going to pre-order it? The "biggest points" were being able to use it as a navigational tool for movies and menus?

Yeah, umm...



Sig thanks to Saber! :D