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Rpruett said:

Again you missed my point.  He didn't have to specifically detail that.  If subtle wrist movements were being detected....It's not a very hard task to assign a movement or spin of the ball based on that input.  I would even go as far as to say that a junior programmer could handle such a task.   And since the game really has no purpose to 'exclude' this feature, it very obviously points to that. 


What we have here is a classic case of a troll. He played one game, and from this one game jumped to the conclusion that Kinect can't detect wrist movements. I'm not saying it can, but until I get a developer saying it can't then I'm forced to combat said troll's lies



Sig thanks to Saber! :D