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Khuutra said:
Resident_Hazard said:
Khuutra said:

The only way in which you can jsutify this perspective is in putting forth that being a platformer with mine cart levels qualifies it as a remake.

It's not.

The game doesn't have Kremlins, for God's sake. It would be pretty difficult for it to be a remake.

With or without Kremlins, it's still just clearly re-doing a lot of what was done ages ago on the SNES.  And it still backs up the idea that Nintendo is busy living in the past.  I remember Retro making something that looked amazing called Raven Blade.  Why the hell wouldn't Nintendo just let a talented studio be a talented studio

(And until they say otherwise, DKCR reeks of remakery.)

http://en.wikipedia.org/wiki/Argument_from_ignorance

Almost depressing how much I end up linking that.

Raven Blade was decided to be stupid and un-fun. It got scrapped. Go figure.

You need to understand that Retro Studios had its choice of projects that tey could have done - Miyamoto brought this up in one of his E3 interviews. They jumped on the chance to make a new Donkey Kong Country (yes, it is new) and fought for the chance to give their iteration on that franchise. That wasn't something that was imposed on them. They wanted to make them some Donkey Kong.

Here are your primary problems with this assertion:

1. You are confusing "living in the past" for intellectual property iterations. They are not the same thing. Living in the past would be relentlessly releasing remakes and capitalizing off of old works without actually creating any new ones, and tryingn to claim that they have done that this gen or are doing this now is factually incorrect. The closest they have comee is the Virtual Console, and that has never been a primary selling point of the system (and has taken a considerable backseat to WiiWare in recent months).

2. You are factually wrong about Donkey Kong Country Returns. It is an all-new games created by an extremely talented studio that happens to be made up of people who loved Donkey Kong Country.

3. You are blatantly ignonring the literally dozens of new Intellectual Properties which Nintendo has developed in this generation. You are being needlessly reductive, narrow in your analysis, and stubbornly incorrect.

1.  Yeah, it's true Nintendo created a bunch of new ips that were mainly targeted at general sales and had some universal sales appeal.  But among all of those games can you name one entirely new ip with entirely new characters that tried to tell one epic new story?   And I'm talking about games developed by and published by Nintendo.

2.  They probably loved Donkey Kong Country after Nintendo told them they weren't going to finance a risky new property or a more mature property like Raven Blade, so they had better do something else.  Very much unlike Sony's penchant for trusting their studios to go out on their own with the freedom to make new ips.

3.  Again what internally developed core game has Nintendo made this gen with totally new characters etc that has the scope of a game like Uncharted, Gears of War, or Heavy Rain?