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Rainbird said:

Developers know what's supported and what isn't though, and they'll design their games around that.


But it still limits what can be done with a game. No 4 player split screen for a FPS with move as an example. Not that there are many 4 player split screen FPS games anyways, but thats a different complaint. Both Sony and Microsoft are trying to make a bid for that casual, family oriented console. Having lots of players at the same time is key to that. A lot of the Wii's success is owed to it being a true family console in that everyone would play together and have fun. Limiting the number of players kind of limits how viable that is.

On a related note though Kinect might have more than 2 player support. The hardware team states it doesn't have the raw power to handle more than that, but it also saps some of the 360s base power. It was a small amount though. It seems extremely unlikely that it will help it at all if you ask me, but the hardware developers are not the ideal source for definitive information since they (admittedly) don't know what is going on software wise at all.



Starcraft 2 ID: Gnizmo 229