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Scoobes said:

@ underlined

That's not entirely accurate. You mentioned Uncharted 2 for instance, which by all rights shouldn't have moved consoles, yet on the week of release we saw a moderate boost in PS3 sales, even with good but not brilliant lifetime sales.

Have these amounted to anything more than tempory spikes? I'm talking significant long term leaps in sales in multiple millions? Not 30k extra for the launch week. 

Scoobes said:

You can't just shove a threshold on these things.

Of course you can. Name a game that sold 10 - 15 million copies and wasn't considered a system seller? There aren't any really, so we know it's at least 10-15 million and to lesser extents that could drop as low as 7 million, but in the 4-5m area it becomes a whole lot murkier.

Scoobes said:

The core fanbase is important to certain franchises.

True, but the question still remains the same. Why should we expect more from 11 million GT fans from 6 years ago, then 11 million Halo fans from only 3 years ago?

Scoobes said:

 A survey recently suggested that  >50% of people that planned to buy GT5, had yet to purchase a PS3. I don't put much stock into thse surveys, but it does suggest a positive trend for GT5.

Or a negative situation for the PS3. 140 million PS2's and 35million PS3's. Over 75% of them have yet to purchase a PS3 too, it doesn't mean they for certain will.