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steverhcp02 said:
makingmusic476 said:

The Kotaku article has been updated with a statement from a Micosoft spokesperson confirming that gesture control for the dashboard does not work while seated as of this time:

UPDATE: A Microsoft spokesperson told me after the publication of this article that the company is certain that Kinect gesture control will work for movies, ESPN and other "entertainment" features before the sensor is launched. As I originally reported, that is not an implemented feature yet. The spokesperson was not able to provide any update on the Kinect's tolerance of a person who sits while playing games.


So now its official.....how the hell is this not implemented yet? Wow, of all things we've discussed about the reasons for success or failure, did we ever see this coming?

I sure as heck didn't.  I figured the main downfall would be the lag.  Around 1/2 a sec I counted in vids of the Forza demo.  Which is probably the reason the acceleration/braking is completely  automated, as well as a reason the game also has assisted steering.  Kinectimals seems to make up for the lag by having you jump at a promp, which is then followed by the animals action a second later. 

But never in a million years would I have guessed it was because you couldn't sit down, something they showed you could do in several ads for the device last E3.  Then again, we can't really use anything from last year's E3 as a guide since the internal processor was still present at that time.

And someone said they still had 5 months left to fix it.  However, that's not completely true.  Right now they have roughly 4 1/2 months til launch.  But, they have far less than that to fix the issue.  They have to confirm the final product so developors know FULLY what they have to work with.  Plus, they need weeks, if not months, to mass produce these things for launch.  Then they have to run quality tests on the HW.  Given MS record, I'm going to assume this may not be fully fixed by launch.