Accessibility has always been one of my favourite things about the Soul Calibur franchise. Anybody can walk up to that game and understand that you want to use vertical attacks for reach and jumping targets, horizontal attacks for sidestepping and fast enemies, grabs for close enemies, and kicks to quickly interrupt a big attack. You can quickly grasp the basics to be moderately effective with any fighter.
A pro will understand how to execute the most effective attacks or combos for the situation, or how to manuever a foe for a ring out.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







