| andremop said: Price is never a barrier when the casual market is involved. Wii Fit anyone? If Kinectanimals can attract the millions of families out there, it'll sell. If not, it won't. Simple. Price is a minor barrier for that. The wii didn't sell that well because it was cheap people! |
Actually, the fact that the Wii was half the price of the 360/PS3 when it released was a big selling point for it. Plus, both Kinect and Move have a HUGE disadvantage that the Wii didn't have. The Wii. It has alreaddy sold over 70 million units, capturing almost 50% marketshare for this gen. Price, as well as targeted audience/games, are what is going to determine the success or failure of these devices. And Kinect's high initial prices and it seemingly only being targeted at a casual audience, one that Wii has already captured, isn't going to help. Move may fair better with it's lower initial price of the hardware and the games, plus it being targeted to core audiences, as well.







