By using this site, you agree to our Privacy Policy and our Terms of Use. Close

PDZ sucked as a single player game, but I do agree that it filled a void. The fact that you could play against bots in a 16 player team, or single deathmatch was pretty awesome for me. Definately average in terms of a shooter, but the MP was alright to solid.

The *issue* with Rare is that instead of reviving their actually good franchises (Goldeneye, KI, BlastCorps, ect), they haven't made a whole lot of redux of these great games.

One can only wonder what a next-gen KI would be like. For those that don't remember KI: It was (atleast to me, when it came out), a next-gen mortal combat. It almost invented the whole combo system (I dont think it did), but allowed for insane combos instead of bloody fatalities....All in that glorious rendering that was featured in Donkey Kong Country.

And others have said: a new XBLA/VC Blast Corps would be much needed, and fantastic. They did this with JetPac Refuelled. Hopefully they get more of their team on other such things.

MS has a gem with Rare, but I don't think they have the ability to churn out franchises like they used to - not because of talent (Kameo was a great first-gen platformer, VP was, as I've said, great), but time constraints, and developers. I just wonder if MS is properly funding them to create the games that they definately have the potential to.



Back from the dead, I'm afraid.