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MaxwellGT2000 said:


Other than the blatant sports game collection rip off?  Ape Escape for me, I know the original sold me on Dual Analog control, but Nintendo style really wouldn't fit either of them... I really don't see MS or Sony doing anything Nintendo style despite doing their best to replicate that magic, I don't think they quite understand yet...


Whats there to not understand? Kinect is actually closer to Microsofts core competency than the original interface ever was. Their core competency is mass market software and both Windows 7 and Office 2007/10 have had vast improvements to their UI, the latter especially.

I'll just repost what I said elsewhere cos im lazy:

Actually Microsoft IMO are targeting 4 main areas.

1. People who are intimidated by controllers, any controllers.

2. People who would never consider playing games.

3. People who are excited by hands free interfaces for media/gaming.

4. People who are underserved by the Wii by attempting to make the experience as easy as possible and with new possibilities brought out by the different interface.

Anyway Microsoft unveiled 4 key killer apps for the mainstream market.

1. Media interface ESPN to go along with Netflix, Zune, Zune video, Sky TV.

2. Dance game which was more akin to Rockband, and it looked like a lot of fun. Its unique and not replicated like that anywhere.

3. Fitness game. Sure theres the Wii Fit but this is an entirely different approach and from what I saw it may actually work better as a fitness program which surprised me. Ubisoft obviously know their stuff.

4. Kinectimals. It looks like it uses the same Milo base technology. It looks very compelling to keep small children distracted for half an hour or so at a time. Parents love anything which keeps their kids from bugging them!



Tease.