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KylieDog said:
Grimes said:
KylieDog said:

Why do people make excuses for the bad control of Zelda?   Someone was using wifi and it interferred?   Oh well thank god wifi isn't ever used anywhere that someone might play a Wii console.  Oh wait...


You do realize that the audience has hundreds of wifi access points and devices all being used simultaneously which is a very atypical situation. It even happened to during Apple and Google presentations recently.


Yet only Zelda was affected.  Amazing.


Epic Mickey was effected too if you paid attention to the IR pointer, it didn't use WM like Zelda in which the data wasn't being aquired the same way so it wasn't as obvious. This is not the first time the Wiimote had that kind of problem during a presentation anyways, but looking at the demo booths videos, man, shit looked tight.