You seem to be thinking simple = button-masher. The way I see it there are three types of gameplays:
1. Ridiculous amounts of button combinations to memorise. Small, but angry fanbase.
2. Mash 'em buttans! Shitty games like Dead or Alive. (in b4 angry DoA fans)
3. Simple gameplay with lots of tactical depth that is easy to learn, but takes a lifetime to master.
For a very long time now developers have been catering to the hardcore fans of the first type. That's nice for them, but the type of game isn't fun to other people, even dedicated gamers like myself who just haven't taken the time to learn the game inside out. They also sell like shit, which might explain why there are so few new ones every year.
Anyway SF4 might suck, but it might also make a lot of people return to the Street Fighter franchise, or even the entire fighting genre. I'm looking forward to it, espeically since it seems like it'll be coming to the Wii.







