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leo-j said:
jarrod said:
BxN said:

3ds Version looks ridiculously good for handheld, it's about on par with Peace Walker.

 

But let's not kid ourselves here, PS2 version is much smoother with zero aliasing.

Watch the video.  It has normal mapping, an effect PSP couldn't even dream of actually doing. Hell, it's an effect PS2 can't even pull off.  Only Wii and Xbox ever did it for that generation's class of hardware.

The only thing that looks "about on par with Peace Walker" is the geometry.  Textures and effects are well beyond PSP.  And the PS2 version looks smoother in stills because of post-processing blur, the 3DS render literally has to be sharper because it's running in stereoscopic 3D.

lmao peace walker is one of if not the best looking game I've seen on PSP, it isn't a bad as you make it seem.. the 3DS isn't showing visuals a generation beyond PSP.. but the screens show slightly better visuals than what the PSP has shown.. we don't know the specs so, we can only speculate.

Peace Walker *does* look great, and no I wouldn't say MGS3D is a "generation beyond PSP" or anything.  But then, I'd also say the visuals here are quite a bit better than "just slightly", it's literally doing effects that PSP (and even PS2) can't, it's textures are clearly better and  there's no nasty PSP dithering either btw.  This isn't a slight improvement, it's clear step up (like going from DC to GC) and considering it's part of a (clearly rushed) 3DS pre-launch demo (while PW is a full game and the end result of 6 years of PSP R&D experience at KojiPro) that's pretty amazing.