Rpruett said:
Possibly. I would say there is generally a good amount of bias (Especially in single console owners). I'll take metacritic ratings as a backing to my personal opinion (And you will probably take sales) although I believe reviewers again are a little lessed biased in this regard since they don't have a horse in the race. LBP can be any type of platformer you wanted it to be..Which is what makes it so great. The content on it is practically never-ending. The same can't be said for NSMB. If you played ones on SNES you will have essentially played this one. |
The physics in LBP prevent it from being any type of platformer one would like. The jumping is floaty on it, and it does get tied to trying to have realistic physics. I am a HUGE fan of LBP, and like games with user-created content, but one is hard pressed to say that LBP is "any time of platformer you want it to me". It is a type of platformer that can create a wide degree of levels. NOW, if you want to talk LBP2, then that would be a stronger argument here.
I will say what LBP has is excellent user customizability and levels designed. What NSMB or SMB Wii has is a game created and designed by someone who is considered to be the top game designer of all time, by a number of surveys. There is a difference here.