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Rpruett said:
richardhutnik said:
Rpruett said:
Metallicube said:

Sorcery looked good and all, but come on.. Better than Zelda? ZELDA??

That's like saying Little Big Planet is the better platformer than NSMB Wii.

The powers looked fun to use, but the environments and enemies looked bland. It's like Harry Potter but a bit more dark.


LBP is the better platformer and quite a few people would agree.

On here, if you did a survey for that, I am sure it would come down to the ratio of PS3 owners to Wii owners.  XBox owners might jump in to add additional noise though.

Possibly.  I would say there is generally a good amount of bias (Especially in single console owners).  I'll take metacritic ratings as a backing to my personal opinion (And you will probably take sales) although I believe reviewers again are a little lessed biased in this regard since they don't have a horse in the race. 

LBP can be any type of platformer you wanted it to be..Which is what makes it so great.   The content on it is practically never-ending.   The same can't be said for NSMB.  If you played ones on SNES you will have essentially played this one. 

The physics in LBP prevent it from being any type of platformer one would like.  The jumping is floaty on it, and it does get tied to trying to have realistic physics.  I am a HUGE fan of LBP, and like games with user-created content, but one is hard pressed to say that LBP is "any time of platformer you want it to me".  It is a type of platformer that can create a wide degree of levels.  NOW, if you want to talk LBP2, then that would be a stronger argument here.

I will say what LBP has is excellent user customizability and levels designed.  What NSMB or SMB Wii has is a game created and designed by someone who is considered to be the top game designer of all time, by a number of surveys.  There is a difference here.