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hatmoza said:

before I read the comments I'd like to say that Sorcery was my treat of E3

Call me corny and cheezy but remember last year's E3 when the idea of the "bulb" changing colors when different spells could be casted was pitched? well, I thought that was an amazing idea. 

the controls, power measuring, freezing, tornado, flame balls and flame shield spells all made the nerd in me scream. When I saw the flame mixed into the tornado I was sold. I was kind skeptic when I started to think, "what if he gets swamped by a dozen enemies at once?" but when I saw that seismic spell my imagination went wild!

Really looking forward to this. 

Edit * oh OP Sorcery >>>>>>> Zelda

too early to judge either, both showed so little.  Sorcery has edge only due to showing at least some hint at its overal story and world.  Zelda we were stuck in like the tiny path between kokiri village and deku tree.  We saw nothing.

 

But I do have to say that I was somewhat impressed with the sorcery game, but not at all to do with the wand.  Those things you mentioned like the fire wall and then putting it in a cyclone was I thought really neat.  The whole breaking ice thing isn't new and been doing it forever with metroid at least.  But regardless the whole mix of spells is a neat thing. 

The move aspect of this though was total fail and screamed wii copy, oh besides the glowing ball.