By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
theprof00 said:
RolStoppable said:

I just watched the Sorcery gameplay on youtube. So that's the game that makes people go "wow".

It didn't really "wow" me as much to say that right after watchin zelda, it seemed to have many of the same elements, but with a different setting, abilities, and tricks as well as puzzles and expandability.

The two seem very similar, and honestly I was very disappointed with zelda. I expected a lot more. Nothing has changed, and the presentation was nearly a disaster.

With sorcery, it feels like the kind of change zelda should have gotten. It's something different.

Nearly a disaster? It was worse than Wii Music. The only reason why it gets a pass is because it was Zelda and not some "casual crap".


I was trying to go easy on it... are we in agreement about something? I thought it was one of the worst things I saw this weekend. It still has time to improve, but I was really shocked that they used the forest setting again. There were rumors of like futuristic setting and post-apocalyptic like ocarina, and all this cool stuff, and all I saw was like the same items in a different form. For example, the bug acts exactly the same as the boomerang in spirit tracks, the whip, like, well, the whip in spirit tracks ect etc.

I also wasn't very into the graphics. I thought he looked, well, a little too sprightly shall we say, and it just wasn't cartoony enough. At least with wind waker, they went all the way. Same with TwilightPrincess. They stayed in the middle, half real half cartoon and it was just boring.

I'm sure it will be a lot better when it's released and there are going to be a lot of interesting surprises as it gets closer to release, but today, it looked like it was outdone by a new IP.

Anyway, I'm sure you only agree about the actual presentation mistakes and not any of the other stuff i mentioned, but I thought this was an opportunity to say how it really felt.