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Nintendo got it on all fronts, this time, in terms of presentation/hype, of actual announced software (where if we start counting in the 3rd party 3DS stuff, they've announced more than they did in the last 3 E3's combined), and in terms of industry-relevant projects (e.g. stuff that's gonna sell). Nintendo optimized their hand this year, too. They got rid of Cammie, and took advantage of the fact that their executives are more recognizable as personalities (with that video where Shiggy and Iwata get sucked into the 3DS). The only 3rd party game that shouldn't have been there was probably Just Dance, just because i don't think that game will do well. The on-stage fumbles in the Zelda presentation definitely hurt, and right at the beginning too, but they were fortunately proven false, so it's balancing a little.

You really knew they nailed it when they showed those 8 games on the screen, 6 of which were new reveals.

 

They were really laser-focused this time, i think. They spent little enough time on sales, and actually segued that into Wii Party anyway.

 

Sony's dragged on forever, which is odd, because they really picked up at the end with Butler's speech, Newell & Portal, Gran Turismo, and Twisted Metal, but they had too many damn montages, and that PGA section was just painful. Sony also gets props for that Jak/Ratchet/Sly crossover. Sony also spent too much time on non-exclusive stuff. That section of EA stuff should mostly have stayed in the EA conference.

Microsoft, though. Wow. Between the staged Kinect junk which they should have done at the earlier Kinect-specific show, the badly scripted Kinect stuff, and the fact that there was only 1 non-Kinect new reveal, the Crytek game, which came in the form of a trailer that didn't even look like gameplay, they really fell apart, which is odd for them, as they're usually at least at the top of their game in terms of presentation, even if their content is lacking. Microsoft just blew it all.



Monster Hunter: pissing me off since 2010.