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WTF? Sorcery is a standard style shooting platformer. Secondly it's a Harry Potter style game. If motion is so hot why is there an interface to choose spells? Why is the demo more focused on the game and not the interaction. The controlls arent that 1:1. I noticed a number of times where the controls are iffy(not saying Wiiremote is better)

This game or demo is not impressing or really showing much of what the Move can do.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.