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Stefan.De.Machtige said:
infamous23 said:
dtewi said:
infamous23 said:

      Well, I can give some proof from today's Microsoft show.  They didn't  announce either of these games coming to the 360 today:  Agent, Final Fantasy XIV, Final Fantasy Versus XIII, or Kingdom Hearts 3 meaning all these games are still most likely PS3 exclusives.  And there will be many more Japanese developed exclusives headed the PS3's way.

What we already have enough information to be able to predict reasonably well for Sony's conference:

Sony will show wonderful core games at their show including The Last Guardian which will wow all the critics and their not going to make the mistake of devoting their entire motion control segment to casual games.

Plus, their presentation of core games will be much longer than Microsoft's was today.  The presentation of core games definitelywon't take a backseat to trying to win the casual crowd at Sony's show tomorrow.

Nintendo's going to need to spend very little time talking about their Vitality Sensor wares and Wii series games and quite a bit of time announcing sequels in all their most long awaited core sequels including Donkey Kong, Kid Icarus, and the Mother series if they don't want to come in a distant second place this year.

I'm sorry... but so many of these ideas are ludicrous beyond belief.



I would like to know why they're ludicrous.  Sony said last year that they consider the stuff that Nintendo and now Microsoft have done with motion control to be no brainers on how to use the technology and that they were interested in using it instead to enhance core games.  And why shouldn't they?

Everybody seems to think you get more sales these days by going after the casuals, but Sony sold 250 Million consoles with PS1, PS2, and PSP by having the best core games on the market and not the most number of casual titles.

Also, they've fought back against Wii and DS with PS3 and PSP in Japan by having the best core games on the market there.

Sony will show 5 to 7 core games that feature Move controls.  It's true they might have a couple of token games like a dance game or a sports game (even though they said they were opposed to them last year), but they're Move games will be sequels or remakes like Resident Evil 5 Move, Heavenly Sword 2, Infamous 2, and Little Big Planet 2, that will implement the new controls into this year's finest core games instead of all the gimmicky casual products that Microsoft spent an hour discussing today instead of having core game developers show off their new titles while Sony will go back to gaming's roots which traditionally is what people watch E3 to see:  rpgs, adventure titles, Gran Turismo 5, etc.

Eh. The PS 1 and 2 had the  most casual software of all their generations. You know, because they were winning. And the winner gets the most, if not all, schovelware. Three generations in a row, and in a 'geek' way before that. 

Still, if you look at the list of best sellers for PS1 and PS2, you will find very few titles that were considered shovelware by the critics to be among main system sellers on the system unlike a more current system where if you look at a list of its highest critically approved titles most of them have sold very little while the system's sales have been mainly due to lower-rated titles.

It creates an environment where on PS1 and PS2 most developers had to do their best in many genres (hence the reason why there are 500 green PS2 games at Metacritic) to try to compete for sales meanwhile on the other system there's really not much incentive for most developers to try to release anything more than copies of the handful of games that have high sales on the system.