What's funny about those "complete Wiimote rip-off" statements is that they usually come from people who would never accept an EyeToy-Kinect comparison.
Yet when looking at the Hardware side, Kinect is actually a lot closer to the EyeToy/Playstation Eye than Move is to the Wiimote:
EyeToy/Playstation Eye = RGB camera 2 microphones
Kinect = RGBZ camera 2 microphones
PS Move = RGB camera 2 microphones buttons 6 axis acceleration sensor light emitting bulb for position tracking
Wiimote = 3 axis acceleration sensor Speaker Infrared light emitting sensor bar infrared tracking sensor buttons
I think it's a safe bet to assume that Move was inspired by the success of the Wiimote, but buttons and an acceleration sensor are actually the only parts both systems have in common - and you can hardly accuse Sony for stealing the concept of buttons. Acceleration sensors on the other hand aren't anything special today either - pretty much every mobile phone has them builtin these days, and they were also built into the standard PS3 controller right from the start.
And these people seem to forget that the Move controller is just one half of the Move hardware. I still think the Wiimote-Move-comparison is understandable because both are one-handed controllers which leads to a similar look But if one sees the similarities between Move and Wiimote, how can he deny the similarities between Kinect and EyeToy?







