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killeryoshis said:
Maneco said:

Apparently, a German living in Kyoto translated Aonuma's speech for this E3, and he says these rumours are true (link):

  • Real name: The Legend of Zelda only; Is this a reboot or somthing give me a subtitle
  • Storyline of hundred of years before OoT, telling the origins of Master Sword; Do we really need a prequal? Whatever carry on
  • The girl is called Zordiana; What's her role in the game?
  • Hookshot will not take Link directly to the spot; it'll be more like WW's grappling hook (doesn't use WM , though); Why? That was the best part of it
  • The player must "draw" symbols with the sword/Wii Remote to open doors; I hope they don't make you go through alot of rooms than...
  • The bow control is similar to WSR's game; The arrows are awsome for fast paced combat. Are they slowing it down? We'll see how it works
  • Two difficulty levels: Normal (with Super Guide) and Hero; Yay!
  • Dungeons will be "integrated" with the real world, which means you won't see the black screen when transitioning the overworld and a dungeon, allowing dungeons to have no bosses and the overworld to receive some. No bosses? I don't believe this part. Why take out the bosses they were like the final thing thing to do.

True? False? How will this end?

I think these rumors are false or this might be the worst zelda game ever o atleast the 2nd anyway

They're not saying "take out the bosses" they're saying, "bosses are no longer confined to dungeons, and dungeons are no longer required to have bosses." I would be certain that more than a few of them would, but some now would not, and in exchange we get bitchin' overworld fights.



Monster Hunter: pissing me off since 2010.