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rasone77 said:
Microsoft is buying their way into the market. I have no doubts or reservations about this fact. Buying exclusive content, paying to get a game on their system and advertising are just a few of the legitimate ways they are doing so.

The real question is how much of their money is going to sabotage efforts of the other consoles?

Microsoft has long been known for shady business practices and I wouldn't put it past them to have manufactured some of these glitches in PS3 and Wii versions of game that are multiplat. (The real question to me is how much did they pay Activision to fuck up GH3 and Rockband?)

I think that this type of thing is abhorent (not to mention illeagal) and I become more certain that this is happenening each time a new glitch or missing feature appears that doesn't affect the 360 version.

This could just be conjecture, as you make an interesting point, but couldn't this just be because the 360 is the easiest of the HD consoles to develop for?  Sony has developed a very complex architecture for PS3, whereas MS' is apparently very adaptible to peripherals.  In Nintendo's case, It could just as well be another case of developers tossing together a lazy Wii port.  Remember, the Wii version wasn't announced until much later after the other two, so it was likely an afterthought, and its' unforeseen success has caught them off-guard.

 

Does anyone know if there are any such issues with the PS2 versions of RB and GH?

Edit: Now that I think about it, doesn't the PS2 version lack online play?  Very interesting theory, rasone...