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Farmageddon said:

So, out of the 15% who know about it, 8% plan to buy, before even seeing it doing anything usefull. How is that low?

Becuase 8% is low (in statistics, under 30% is rather low). You're basing the assumption that the precentage will go up if we know games. We don't know if it will, and we have seen it in action, so consumer can make a rational decision now.

Also, please tell me how 15%, 8% and 6% are not low?