lestatdark said:
dtewi said:
lestatdark said:
They said that they're we're trying to go for a more similar feeling as Modern Warfare, as in the way that the action happened and the events of the game unfolded, so structurally, it had more similarities to a FPS (can't seem to see where that structure is ).
I don't see why all the fuss regarding the classification of FFXIII as a RPG or not. I've seen RPG's with less RPG mechanics than FFXIII that are still considered to be RPG's as well.
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Surely you don't mean.... Kingdom Hearts!
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Nope. KH structure reminds me a lot of Terranigma's structure. I'm talking specifically to games like the Castlevania series, post SOTN (they're more adventure games like Metroid than RPG, they only have a tacked on stats and level system) or, why not say it, the latest Mass Effect game (which had far more structural similarities to a TPS with limited RPG mechanics borrowed from the same KOTOR background).
Don't get me wrong, I love all those games I mentioned. I just find the whole situation kinda funny. I mean, people just shift definitions to fit their own agenda. Ah well, that's the internetz 
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uuuhhhh....lest, very few ppl consider Castlevania games a as RPG's. There known as platfomers or action/adventure games with RPG elements. Ive never heard somebody call SOTN or any post game a full on RPG